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Notes in Engine

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Published 06/07/2024 Description The Engine singleton allows you to query and modify the project's run-time parameters, such as frames per second, time scale, …
Published 06/07/2024 Properties int max_fps 0 int max_physics_steps_per_frame 8 float physics_jitter_fix …
Published 06/07/2024 Property Descriptions int max_fps = 0 void set_max_fps (value: int ) int get_max_fps () The maximum…
Published 06/07/2024 Method Descriptions String get_architecture_name () const Returns the name of the CPU architecture the Godot binary was built for.…
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