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GPUParticles2D
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Status
Last Update
Fields
Published
06/07/2024
Description 2D particle node used to create a variety of particle systems and effects. GPUParticles2D features an emitter that generates s…
Published
06/07/2024
Properties int amount 8 float amount_ratio 1.0 float collision_base_size 1.0…
Published
06/07/2024
Signals finished () Emitted when all active particles have finished processing. When one_shot is disabled, particles will process …
Published
06/07/2024
Enumerations enum DrawOrder : DrawOrder DRAW_ORDER_INDEX = 0 Particles are drawn in the order emitted. Draw…
Published
06/07/2024
Property Descriptions int amount = 8 void set_amount (value: int ) int get_amount () The number of …
Published
06/07/2024
Method Descriptions Rect2 capture_rect () const Returns a rectangle containing the positions of all existing particles. Note…
Status
Last Update
Fields