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Notes in GPUParticles2D

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Published 06/07/2024 Description 2D particle node used to create a variety of particle systems and effects. GPUParticles2D features an emitter that generates s…
Published 06/07/2024 Properties int amount 8 float amount_ratio 1.0 float collision_base_size 1.0…
Published 06/07/2024 Signals finished () Emitted when all active particles have finished processing. When one_shot is disabled, particles will process …
Published 06/07/2024 Enumerations enum DrawOrder : DrawOrder DRAW_ORDER_INDEX = 0 Particles are drawn in the order emitted. Draw…
Published 06/07/2024 Property Descriptions int amount = 8 void set_amount (value: int ) int get_amount () The number of …
Published 06/07/2024 Method Descriptions Rect2 capture_rect () const Returns a rectangle containing the positions of all existing particles. Note…
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