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Notes in Control

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Published 06/07/2024 Description Base class for all UI-related nodes. Control features a bounding rectangle that defines its extents, an anchor position relati…
Published 06/07/2024 Properties float anchor_bottom 0.0 float anchor_left 0.0 float anchor_right …
Published 06/07/2024 Signals focus_entered () Emitted when the node gains focus. focus_exited () Emitted when the node loses focus. …
Published 06/07/2024 Enumerations enum FocusMode : FocusMode FOCUS_NONE = 0 The node cannot grab focus. Use with focus_mode . …
Published 06/07/2024 Constants NOTIFICATION_RESIZED = 40 Sent when the node changes size. Use size to get the new size. NOTIFICATION_MOU…
Published 06/07/2024 Property Descriptions float anchor_bottom = 0.0 float get_anchor (side: Side ) const Anchors the bottom edg…
Published 06/07/2024 Method Descriptions bool _can_drop_data (at_position: Vector2 , data: Variant ) virtual const Godot calls this method to…
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