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CollisionObject3D
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Status
Last Update
Fields
Published
06/07/2024
Description Abstract base class for 3D physics objects. CollisionObject3D can hold any number of Shape3D s for collision. Each shape m…
Published
06/07/2024
Properties int collision_layer 1 int collision_mask 1 float collision_priority …
Published
06/07/2024
Signals input_event (camera: Node , event: InputEvent , event_position: Vector3 , normal: Vector3 , shape_idx: int ) …
Published
06/07/2024
Enumerations enum DisableMode : DisableMode DISABLE_MODE_REMOVE = 0 When Node.process_mode is set to Node.P…
Published
06/07/2024
Property Descriptions int collision_layer = 1 void set_collision_layer (value: int ) int get_collision_laye…
Published
06/07/2024
Method Descriptions void _input_event (camera: Camera3D , event: InputEvent , event_position: Vector3 , normal: Vector3 , …
Status
Last Update
Fields